package skills;

import org.bukkit.entity.Player;

public class Farming extends Skill {

	public Farming(Player player, int level, int exp) {
		super(player, level, exp);
	}

	@Override
	public void info() {
		super.info();
		message(1, "Work in progress");
		message(250, "Passive: " + level/10 + "% chance for double drop");
		message(250, "Level 250 Passive: Crops grow faster");
		message(750, "Level 750 Passive: Extra food value from crops.");
	}
}
